Files
swiss-client/src/app/components/match-result/match-result.component.ts

154 lines
4.5 KiB
TypeScript

import {Component, inject, Inject} from '@angular/core';
import {
MAT_DIALOG_DATA,
MatDialogActions,
MatDialogClose,
MatDialogContent,
MatDialogRef,
MatDialogTitle
} from "@angular/material/dialog";
import {MatButton} from "@angular/material/button";
import {NgClass} from "@angular/common";
import {TeamPipe} from "../../pipes/team-pipe";
import {FullNamePipe} from "../../pipes/fullname-pipe";
import {Match} from "../../model/match";
import {MatFormField, MatInput} from "@angular/material/input";
import {FormsModule, ReactiveFormsModule} from "@angular/forms";
import {Result} from "../../model/result";
import {MatGridList, MatGridTile} from "@angular/material/grid-list";
import {Round} from "../../model/round";
import {Group} from "../../model/group";
import {Game} from "../../model/game";
import {TeamDisplayComponent} from "../team-display/team-display.component";
import {Event} from "../../model/event";
import {Tournament} from "../../model/tournament";
@Component({
selector: 'app-match-result',
imports: [
MatDialogContent,
MatDialogActions,
MatButton,
MatDialogClose,
MatDialogTitle,
MatInput,
ReactiveFormsModule,
FormsModule,
MatFormField,
MatGridList,
MatGridTile,
NgClass,
TeamDisplayComponent
],
providers: [
FullNamePipe,
TeamPipe
],
templateUrl: './match-result.component.html',
standalone: true,
styleUrl: './match-result.component.scss'
})
export class MatchResultComponent {
result: Result = new Result();
isValidResult: number = 0;
constructor(@Inject(MAT_DIALOG_DATA) public data: {match: Match, tournament: Tournament, event: Event, group: Group, round: Round}) {
this.result.matchId = this.data.match.id;
if (data.match.games.length == 0) {
this.result.games.push(new Game());
this.result.games.push(new Game());
this.result.games.push(new Game());
} else {
for (let game of data.match.games) {
this.result.games.push(game);
}
if (data.match.games.length == 2) {
this.result.games.push(new Game());
}
}
}
readonly dialogRef = inject(MatDialogRef<MatchResultComponent>);
set21(team: number, game: number) {
if (team == 1) {
this.result.games[game - 1].score1 = 21;
}
if (team == 2) {
this.result.games[game - 1].score2 = 21;
}
this.validateResult();
}
onAnnulerenClick() {
this.dialogRef.close();
}
complementScores() {
// console.log("in complementScores");
}
validateResult(): void {
let valid : boolean = true;
valid &&= this.gameValid(this.result.games[0].score1, this.result.games[0].score2);
valid &&= this.gameValid(this.result.games[1].score1, this.result.games[1].score2);
if (this.result.games[2].score1 != undefined && this.result.games[2].score2 != undefined) {
valid &&= this.gameValid(this.result.games[2].score1, this.result.games[2].score2);
}
this.isValidResult = valid ? this.matchResult(this.result) : 0;
}
gameValid(score1: number, score2: number): boolean {
if (score1 == undefined) return false;
if (score2 == undefined) return false;
if (score1 < 0 || score1 > 30) return false;
if (score2 < 0 || score2 > 30) return false;
if (score1 == 21 && score2 <= 19) return true;
if (score1 <= 19 && score2 == 21) return true;
if (score1 == 30 && score2 == 29) return true;
if (score1 == 29 && score2 == 30) return true;
if (score1 >= 22 && score1 <= 30 && (score1 - score2) == 2) return true;
if (score2 >= 22 && score2 <= 30 && (score2 - score1) == 2) return true;
return false;
}
matchResult(result: Result): number {
let team1Wins = 0;
let team2Wins = 0;
// Count wins for games 1 and 2
if (result.games[0].score1 > result.games[0].score2) team1Wins++;
else team2Wins++;
if (result.games[1].score1 > result.games[1].score2) team1Wins++;
else team2Wins++;
// If match is already decided (2-0), game 3 shouldn't have scores
if (Math.max(team1Wins, team2Wins) == 2) {
if (result.games[2].score1 != undefined || result.games[2].score2 != undefined) {
return 0; // Invalid
}
return team1Wins > team2Wins ? 1 : -1;
}
// Match is 1-1, check game 3
if (result.games[2].score1 != undefined && result.games[2].score2 != undefined) {
if (result.games[2].score1 > result.games[2].score2) team1Wins++;
else team2Wins++;
return team1Wins > team2Wins ? 1 : -1;
}
return 0; // Incomplete
}
}