143 lines
3.9 KiB
TypeScript
143 lines
3.9 KiB
TypeScript
import {Component, inject, Inject} from '@angular/core';
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import {
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MAT_DIALOG_DATA,
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MatDialogActions,
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MatDialogClose,
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MatDialogContent,
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MatDialogRef,
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MatDialogTitle
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} from "@angular/material/dialog";
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import {MatButton} from "@angular/material/button";
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import {NgClass} from "@angular/common";
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import {TeamPipe} from "../../pipes/team-pipe";
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import {FullNamePipe} from "../../pipes/fullname-pipe";
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import {Match} from "../../model/match";
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import {MatFormField, MatInput} from "@angular/material/input";
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import {FormsModule, ReactiveFormsModule} from "@angular/forms";
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import {Result} from "../../model/result";
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import {MatGridList, MatGridTile} from "@angular/material/grid-list";
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import {Round} from "../../model/round";
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import {Group} from "../../model/group";
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import {Game} from "../../model/game";
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@Component({
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selector: 'app-match-result',
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imports: [
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MatDialogContent,
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MatDialogActions,
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MatButton,
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MatDialogClose,
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MatDialogTitle,
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TeamPipe,
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MatInput,
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ReactiveFormsModule,
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FormsModule,
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MatFormField,
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MatGridList,
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MatGridTile,
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NgClass
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],
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providers: [
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FullNamePipe,
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TeamPipe
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],
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templateUrl: './match-result.component.html',
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standalone: true,
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styleUrl: './match-result.component.scss'
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})
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export class MatchResultComponent {
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result: Result = new Result();
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constructor(@Inject(MAT_DIALOG_DATA) public data: {match: Match, group: Group, round: Round}) {
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this.result.matchId = this.data.match.id;
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if (data.match.games.length == 0) {
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this.result.games.push(new Game());
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this.result.games.push(new Game());
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this.result.games.push(new Game());
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} else {
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for (let game of data.match.games) {
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this.result.games.push(game);
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}
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if (data.match.games.length == 2) {
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this.result.games.push(new Game());
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}
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}
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}
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readonly dialogRef = inject(MatDialogRef<MatchResultComponent>);
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set21(team: number, game: number) {
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if (team == 1) {
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this.result.games[game - 1].score1 = 21;
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}
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if (team == 2) {
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this.result.games[game - 1].score2 = 21;
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}
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}
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onAnnulerenClick() {
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this.dialogRef.close();
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}
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validateResult(): number {
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let valid : boolean = true;
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valid &&= this.gameValid(this.result.games[0].score1, this.result.games[0].score2);
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valid &&= this.gameValid(this.result.games[1].score1, this.result.games[1].score2);
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if (this.result.games[2].score1 != undefined && this.result.games[2].score2 != undefined) {
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valid &&= this.gameValid(this.result.games[2].score1, this.result.games[2].score2);
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}
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return valid ? this.matchResult(this.result) : 0;
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}
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gameValid(score1: number, score2: number): boolean {
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if (score1 == undefined) return false;
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if (score2 == undefined) return false;
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if (score1 < 0 || score1 > 30) return false;
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if (score2 < 0 || score2 > 30) return false;
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if (score1 == 21 && score2 <= 19) return true;
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if (score1 <= 19 && score2 == 21) return true;
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if (score1 == 30 && score2 == 29) return true;
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if (score1 == 29 && score2 == 30) return true;
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if (score1 >= 22 && score1 <= 30 && (score1 - score2) == 2) return true;
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if (score2 >= 22 && score2 <= 30 && (score2 - score1) == 2) return true;
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return false;
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}
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matchResult(result: Result): number {
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let gameBalance = 0;
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if (result.games[0].score1 < result.games[0].score2) {
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gameBalance--;
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} else {
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gameBalance++;
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}
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if (result.games[1].score1 < result.games[1].score2) {
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gameBalance--;
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} else {
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gameBalance++;
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}
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if (Math.abs(gameBalance) == 2 && (result.games[2].score1 != undefined || result.games[2].score2 != undefined)) {
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return 0;
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}
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if (result.games[2].score1 != undefined && result.games[2].score2 != undefined) {
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if (result.games[2].score1 < result.games[2].score2) {
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gameBalance--;
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} else {
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gameBalance++;
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}
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}
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return Math.sign(gameBalance);
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}
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}
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